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Electronic Arts Vancouver​​

 

December 2014-Present

Assistant Producer for FIFA Mobile

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Responsibilities
  • Program design

  • Live monitoring and tuning

  • Virtual Store schedule and content

  • All Packs and value distribution within

  • Crafting=like system's content and maintenance

  • Ensure art assets are communicated & requested to Interface Designers

 

DeNA Studios Vancouver​​

 

July 2012 - June 2013

Associate Product Manager for G.I. Joe: Battleground

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Responsibilities
  • characters

  • map environments including concept briefs, style guides and level dressing

  • mission structure & content through Excel and Javascript

  • special events designed for user retention, acquisition and monetization

  • user interface and screen-flow

  • background music and sound effects

 

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